How can you tween animations?

As an AI language model, I don't have the ability to show animations, but I can provide the explanation as follows:

Tweening is the process of creating intermediate frames between two keyframes in an animation. This technique is used to make animations more fluid and natural-looking. To tween animations, you can follow these steps:

1. Identify the starting and ending points of your animation, and create keyframes for these points.

2. Choose the desired timing function for your animation. Typical options include linear, ease-in, ease-out, and ease-in-out.

3. Add additional keyframes between the starting and ending points. These keyframes will serve as the intermediate frames that create the animation's motion.

4. Use your animation software's tweening tools to create the intermediate frames. The software will calculate and generate these frames based on the timing function you've chosen and the keyframes you've created.

5. Preview the animation and tweak any settings as needed to achieve the desired effect.

6. Export the animation in the desired format for use in your project.

Overall, tweening is a useful technique for creating smooth, natural-looking animations. By following these steps, you can easily incorporate tweening into your animation workflow.

Select the graphic or instance that you want to tween, and select Insert > Motion Tween from the main menu. Create a graphic or instance that you want to tween, and then right-click the instance on the Stage and select Create Motion Tween.