Sierra is adding characters to a game in PlayCanvas by importing the same character mesh multiple times. All of the characters

look the same, so how can Sierra differentiate them?
(1 point)

keeping their look the same but applying different animations

importing a 2D sprite

importing and assigning different textures to the characters

downloading licensable characters online

importing and assigning different textures to the characters

Sierra can differentiate the characters by importing and assigning different textures to each character.

To differentiate the characters in PlayCanvas, Sierra can consider different approaches:

1. Keeping their look the same but applying different animations: Sierra can import the same character mesh but assign different animations to each character. This way, even though they look the same, their actions and movements will be different, making them distinct from each other.

2. Importing a 2D sprite: Instead of using the same 3D character mesh, Sierra can import 2D sprites with different appearances. Each sprite can have various features or designs to give each character a unique look.

3. Importing and assigning different textures to the characters: Sierra can import different textures and assign them to each character, altering their colors, patterns, or materials. This way, even though the characters have the same base mesh, they will visually differ due to their distinct texture mapping.

4. Downloading licensable characters online: Instead of creating and importing the same character mesh multiple times, Sierra can utilize pre-made characters available for download. These characters can have different designs, features, and appearances, allowing Sierra to choose unique characters without the need for extensive modifications.

Each of these options offers a way for Sierra to differentiate the characters in the game while using the same base mesh. The choice ultimately depends on what Sierra wants to achieve and the level of customization required.