Kadyn is a 2D artist who uses pixels to create images that can be integrated into a game. Which of the following does Kadyn

create?
(1 point)

3D models

bitmap-based sprites

game perspectives

vectors

bitmap-based sprites

Kadyn creates bitmap-based sprites.

Kadyn creates bitmap-based sprites.

To find the correct answer, let's break down each option:

1. 3D models: These are three-dimensional objects created using software like Maya or Blender. They involve complex geometry and are used to give objects a more realistic appearance in a game. However, the question specifically mentions that Kadyn is a 2D artist, so creating 3D models may not be within their area of expertise.

2. Bitmap-based sprites: These are 2D images created using pixels. Each pixel represents a small square of color in the image. Sprite sheets, which are collections of individual sprites, are commonly used in game development to animate characters or create interactive objects. Since Kadyn is a 2D artist and uses pixels, creating bitmap-based sprites is the most likely option.

3. Game perspectives: Game perspectives refer to the different views or angles from which a game is presented to the player, such as a first-person or top-down perspective. While Kadyn might contribute to the overall look and feel of a game, the creation of game perspectives is typically handled by game designers rather than 2D artists.

4. Vectors: Vector graphics are 2D images created using mathematical equations and geometric shapes. They are resolution-independent and can be scaled without losing quality. While vectors can also be used in game development, the question specifically mentions that Kadyn uses pixels, which suggests that they work with bitmap-based sprites rather than vectors.

Based on this analysis, the correct answer is bitmap-based sprites.