a graphic designer programs and add for an electronic game system for ages 5-10. which add image would be most effective in convincing parents who are concerned about the value of electronic games to buy the system?

An add image of the electronic game teaching the kid or helping them exercise would be most effective in convincing them to buy the system.

1. This burger will taste as good as the one u make with family

2. artistic director

3. a child playing a math facts game

1. This ad is targeting people who enjoy cooking with their family and highlighting that the burger they make using this product will taste just as good as the one made with their family.

2. This ad is targeting people in the creative industry, advertising a job position for an artistic director.

3. This ad is targeting parents or educators who want to help children improve their math skills by making learning fun and engaging with a math facts game for kids.

When trying to convince parents who are concerned about the value of electronic games to buy a game system for their children, it is important to choose an add image that highlights the educational and developmental benefits of the system. Here's how you can select the most effective image:

1. Research the game system: Gather information about the specific features, games, and learning aspects of the electronic game system you want to promote. Understand its educational value, such as skill development, creativity, problem-solving, or cognitive abilities it can enhance.

2. Focus on educational content: Look for game features that align with educational objectives parents might value, such as math, science, language skills, critical thinking, or teamwork.

3. Choose a balanced image: Avoid using exaggerated or flashy images, as they might give the impression of mindless entertainment. Instead, opt for an image that shows a child actively engaged with the game in a productive and educational manner.

4. Show real-world application: Demonstrate how the game system can help children acquire real-world skills or knowledge that could benefit them in different areas of life. For example, an image showing a child using problem-solving skills to complete a puzzle or conducting a science experiment within the game.

5. Include diversity and inclusivity: Ensure that the image represents a diverse range of children to indicate that the game system is suitable and inclusive for children of all backgrounds.

6. Highlight parental controls and monitoring: If the game system includes features that allow parents to control the content or monitor their child's activities, emphasize these aspects in the image or accompanying text. This will address parental concerns about excessive screen time or inappropriate content.

Remember, the most effective image should convey the educational value of the game system while addressing parents' concerns about the value of electronic games.