If a character has 3455 health and regenerates 20 health per second. How long would it take to get to full from 0?

It would take 172.75 seconds (2 minutes 52.75 seconds) to reach full health from 0, as calculated by dividing the total health by the health regenerated per second.

Lets say the character regenerates an additional 0.4% health per second along with the 20. How long would it take then?

To calculate the total health regenerated per second, we need to add the 20 base health regeneration to the additional 0.4% regeneration.

Additional health regenerated per second = 3455 * 0.004 = 13.82

Total health regenerated per second = 20 + 13.82 = 33.82

To find the time it would take to reach full health from 0, we divide the total health by the total health regenerated per second:

Time = 3455 / 33.82 ≈ 102.13 seconds

Therefore, it would take approximately 102.13 seconds to reach full health from 0 with the additional 0.4% health regeneration per second.

New character. Lets say their maximum health is 2543, and they gain 2 maximum health per second. How much health would this character have gained in 20 minutes?

To calculate how much health the character would have gained in 20 minutes, we need to first determine the total amount of time in seconds.

20 minutes = 20 minutes * 60 seconds/minute = 1200 seconds

The character gains 2 maximum health per second, so the total health gained per second is 2.

Total health gained in 20 minutes = 2 * 1200 = 2400

Therefore, the character would have gained 2400 health in 20 minutes.

New character. Lets say this characters attack speed is 6.5 attacks per second and every fourth attack gives them 8 maximum health. How much health would they gain in 360 seconds?

To calculate how much health the character would gain in 360 seconds, we first need to determine the total number of attacks made in 360 seconds:

Total attacks = 6.5 attacks/second * 360 seconds = 2340 attacks

Since every fourth attack gives the character 8 maximum health, the character would gain health from every fourth attack.

Number of attacks that give health = 2340 attacks / 4 = 585 attacks

Total health gained = 585 attacks * 8 health per attack = 4680 health

Therefore, the character would gain 4680 health in 360 seconds.