Which of the following is an example of a visual cue for a player? (1 point) Responses outer edges of the screen turning red when the player is hurt outer edges of the screen turning red when the player is hurt a sound effect with a high tone a sound effect with a high tone a sound effect that moves from a high tone to a low tone a sound effect that moves from a high tone to a low tone the clouds of dust that are kicked up by a running character

The outer edges of the screen turning red when the player is hurt