Kyron was a digital animator, but he took a few years off while his children were young. Now he is ready to re-enter the workforce. What should he expect his changed in the digital arts during the past few years

During the past few years, Kyron should expect several changes in the digital arts field. Here are some significant trends and developments he may notice:

1. Advancements in technology: There have been numerous advancements in animation software, hardware, and rendering techniques. Real-time rendering, virtual reality (VR), augmented reality (AR), and procedural animation have grown significantly. Kyron may need to familiarize himself with new tools and techniques to adapt to these developments.

2. Increased demand for immersive experiences: With the rise of VR and AR, there is a growing demand for immersive experiences in the digital arts. Clients may seek out artists who can create compelling virtual environments, interactive experiences, and 3D content for games, simulations, virtual tours, or marketing purposes.

3. Integration of AI in the creative process: Artificial intelligence (AI) is being used in various aspects of digital art, including generating visuals, automating repetitive tasks, and enhancing artistic workflow. Kyron should explore AI-powered tools that could enhance his productivity and open up new creative possibilities.

4. Growth in the gaming industry: The gaming industry has continued to expand rapidly, offering numerous opportunities for digital animators. With the emergence of cloud-based gaming, mobile gaming, and indie game development, Kyron might find new avenues to showcase his skills and collaborate with game studios.

5. Popularity of motion graphics and explainer videos: Motion graphics and explainer videos are widely used in marketing, advertising, and social media content. Kyron should familiarize himself with current design trends, new software, and techniques in this area to stay competitive in the job market.

6. Remote work possibilities: The COVID-19 pandemic has accelerated the adoption of remote work models across various industries, including the digital arts. Kyron might find that freelance opportunities and remote work arrangements have increased, allowing him to work on projects globally without geographical limitations.

7. Need for diverse skill sets: Clients and employers now often seek digital artists with a broad range of skills beyond traditional animation. Familiarity with graphic design, video editing, UI/UX design, 3D modeling, and even coding can be valuable additions to Kyron's expertise.

8. Focus on inclusivity and diversity: There has been a growing emphasis on inclusivity and diversity in the digital arts industry. Kyron should become familiar with evolving industry standards and guidelines to create art that represents a diverse range of cultures, genders, and abilities.

Overall, Kyron can expect a dynamic and evolving digital arts landscape. To stay competitive, he should be prepared to adapt to new technologies, continuously learn, and explore emerging trends in the field.