Luna is creating a mobile game, but the software she is using needs an attachment to add a few features. What type of software can Luna attach to what she is already using?

Question 37 options:

plug-in

topology

asset

skin

plug-in

Luna can attach a plug-in to the software she is already using in order to add the desired features to her mobile game.

To find the answer to this question, Luna should first understand what each option means. Let's break it down:

1. Plug-in: A plug-in is a type of software component that adds specific features or functionality to an existing software program. It can extend the capabilities of the software and offer additional tools or features that are not included by default.

2. Topology: Topology refers to the arrangement or configuration of connected devices or elements in a network. It is not directly related to adding features to software.

3. Asset: An asset is any resource or component that adds value or usefulness to a project. In the context of software development, assets can include things like graphics, sounds, or code libraries that can be utilized to enhance a game or program.

4. Skin: In software design, a skin refers to the visual appearance or graphical user interface (GUI) of an application. It can be customized to change the look and feel of the software, but it does not typically add new features.

Based on this explanation, the software Luna needs to attach to her existing mobile game development software to add features is a plug-in. Therefore, the correct answer to Question 37 is: plug-in.