Aurora is creating an animation of a herd of wild horses stampeding across a prairie field. She has an image of a horse, but she does not want all of the horses to look the same. What can she assign to each horse so that it uses the same body as the first horse, but the coloring is changed?

(1 point)
Responses

skin

skin

rig

rig

asset

asset

dynamic

dynamic

skin

To give each horse a different coloring while using the same body, Aurora can assign a "skin" to each horse. By changing the skin, Aurora can achieve variations in coloring for the horses while keeping the body structure consistent.

To assign a different coloring to each horse while using the same body, Aurora can make use of the term "texture" or "skin". These terms refer to the application of colors and patterns onto a 3D model or image. By applying different textures or skins to each horse, Aurora can achieve the desired variety in the coloring of the horses while keeping the same body structure.