When tracking the resolution of bugs in a game, developers should document the status; this data should be organized by priority, area of design, and _____.

(1 point)
Responses

updates

updates

analysis

analysis

completion

completion

effects

effects

effects

When tracking the resolution of bugs in a game, developers should document the status; this data should be organized by priority, area of design, and updates.

To organize the bug tracking data by priority, developers should assign a level of urgency or importance to each bug. This helps in determining which bugs need immediate attention and which can be addressed later.

To organize the bug tracking data by area of design, developers should categorize the bugs based on the specific aspect of the game that is affected. For example, bugs related to gameplay mechanics, user interface, audio, or visuals can be grouped together for easier management.

Lastly, to organize the bug tracking data by updates, developers should document any changes or progress made towards resolving the bugs. This could include information on the steps taken to fix the bug, any additional testing or troubleshooting performed, and the status of the bug, such as whether it is still open or has been resolved.

By documenting and organizing bug tracking data in this way, developers can efficiently track the status and progress of bug resolutions in a game.