Scientists have studied two species of sand lizards, the Mojave fringe-toed lizard and the western zebra-tailed lizard, to understand the extent to which the different structure of the two species' toes is related to their preferred habitats-fine sand for the Mojave lizard and coarse sand for the zebra-tailed lizard. (Figure 1) shows a somewhat simplified velocity-versus-time graph for the Mojave fringe-toed lizard.

how far and fast does it go???

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To determine how far and fast the Mojave fringe-toed lizard goes based on the velocity-versus-time graph, we need more information than just Figure 1. The graph only provides a visual representation of the lizard's velocity over time but does not give specific values for distance or speed.

To calculate the distance traveled, we would need the area under the velocity-versus-time graph. This can be achieved by integrating the graph or by approximating the area using numerical methods.

Similarly, to calculate the speed, we need more information, such as the slope of the graph at different points or the rate at which velocity is changing with time.

Therefore, without additional data or the actual values from the graph, it is not possible to determine the exact distance and speed of the Mojave fringe-toed lizard.

To determine how far and fast the Mojave fringe-toed lizard goes based on the given graph, we need to analyze the velocity-versus-time graph.

In the graph, the velocity is represented on the y-axis and time on the x-axis. The graph shows how the velocity of the lizard changes over time during its movement.

To find out how far the lizard travels, we need to calculate the area under the graph. This can be done by breaking the graph into smaller shapes (such as triangles or rectangles) and finding the combined area.

Based on the given information, it is not possible to determine the exact values for velocity or time, as the graph is not provided. However, I can explain the process of determining the distance and speed using a velocity-versus-time graph.

1. Calculate the area under the graph: Break the graph into smaller shapes (triangles or rectangles) and calculate the area for each segment. Add up all the segment areas to find the total area.

2. Determine the time interval: Check the x-axis labels to determine the time interval covered by the graph.

3. Calculate the average velocity: Divide the total distance traveled (area under the graph) by the time interval to find the average velocity.

4. Optional: If you want to find the maximum velocity, look for the highest point on the graph where the velocity peaks.

Please note that without the actual graph or numerical values, it is not possible to provide specific information about how far and fast the Mojave fringe-toed lizard goes.