GIVE ME SOME IDEAS Complete the following steps with your student. Remember this is a three day lesson, so everything does not need to be completed in one day.

Help your student choose a real-world object for which she wants to create a blueprint. (day 1)

Have your student verbally list the parts that make up her real-world object. Write down what she says. For example, a house needs a roof, a door, windows, etc. (day 1)

Tell your student to choose a shape to represent each part. Add the shape to the list of parts. (day 2)

Ask your student to sort the shapes she will use based on similar features. (day 2)

Discuss with your student why she chose to use certain shapes based on their features. (day 2)

Have your student draw each shape (your student can use attribute blocks from the math kit to help her draw the shapes), cut out shapes from magazines and newspapers, use attribute blocks from the math kit to form the object, or use TuxPaint to create the blueprint of her real-world object. Give your student the option to use grid paper to help her create her blueprint. Help your student label each part with the name of the shape. (days 2 and 3)

Encourage your student to present her blueprint to the class or a small group, explaining her choices of shapes and how they represent the parts of her real-world object. (day 3)

Have your student reflect on the process of creating the blueprint and how she could improve or change her design in the future. (day 3)

Extend the lesson by challenging your student to create a 3D model of her real-world object using materials like clay, cardboard, or building blocks. Discuss how the 3D model compares to the blueprint she created. (optional)

Encourage your student to explore other real-world objects and create blueprints for them using different shapes and methods. This can be a fun and creative way to practice geometry concepts. (optional)