Jeremiah is using PlayCanvas to create game assets for his video game. At what level in the game development stack is Jeremiah?

Programming Languages
External Tools
Game Engine
Plugins and Extensions

Jeremiah is currently working at the game engine level in the game development stack. PlayCanvas is a game engine that provides tools and functionality for creating game assets, managing game logic, and rendering graphics. He is using PlayCanvas to handle the core aspects of game development such as physics, rendering, and input handling.