Barbara is incorporating symbolism into her gameplay. Which of the following details does she use to instill fear and indicate areas of the game environment that are unsafe?

- Using dark and dimly lit areas to create an atmosphere of foreboding

- Incorporating eerie or unsettling sound effects
- Introducing ominous symbols or imagery, such as blood stains or skulls
- Placing in-game obstacles or enemies that are difficult to defeat or avoid in certain areas of the environment