come up with an idea for a horror video game.

Title: The Haunting of Elmwood Manor

Plot: Players take on the role of a paranormal investigator who is tasked with exploring a deserted mansion called Elmwood Manor. Rumors of hauntings and dark rituals have surrounded the manor for decades, and it is said that those who enter never return.

As the player navigates through the decrepit halls of the manor, they must solve puzzles, uncover clues, and avoid terrifying entities that roam the property. Each room holds its own dark secret and the player must uncover the truth behind the manor's haunting history.

Gameplay: The game is a first-person survival horror game with atmospheric elements, jump scares, and intense moments of suspense. Players must use their wits and limited resources to survive as they uncover the mysteries of Elmwood Manor. The player can also collect ghostly artifacts and use them to communicate with the spirits that inhabit the manor, in hopes of uncovering more clues.

Features:
- Multiple endings based on the player's choices and actions throughout the game
- A dynamic fear system that affects the player's abilities and surroundings
- An immersive soundtrack that enhances the chilling atmosphere of the game
- Multiplayer co-op mode where players can team up to explore the manor together, adding an extra layer of tension and collaboration

Overall, The Haunting of Elmwood Manor promises to deliver an unforgettable horror experience that will keep players on the edge of their seats from start to finish.

good. describe some of the entities.

1. The Ghostly Bride: A spectral figure in a tattered wedding dress, the Ghostly Bride roams the halls of Elmwood Manor, mourning her lost love. She appears suddenly and ominously, letting out blood-curdling screams that send shivers down the player's spine. She is known to cause objects to move on their own and create disturbances in the environment.

2. The Shadow Stalker: A mysterious entity that lurks in the shadows, the Shadow Stalker is a shapeless form that haunts the darkness of the manor. The player must use their flashlight to ward off the Shadow Stalker, as it preys on those who are alone and vulnerable. Its presence is indicated by eerie whispers and a feeling of overwhelming dread.

3. The Cursed Doll: A possessed doll that sits at the center of a child's nursery in Elmwood Manor. The Cursed Doll's eyes follow the player's every move, and its laughter echoes through the halls. The player must navigate the nursery carefully, as the doll has the ability to manipulate objects and block the player's path.

4. The Tormented Soul: A suffering spirit trapped within the walls of Elmwood Manor, the Tormented Soul seeks vengeance on those who have wronged it. The player must uncover the tragic backstory of the Tormented Soul and find a way to put its spirit to rest before it unleashes its wrath upon them. Its presence is accompanied by chilling cries and a sense of overwhelming despair.

5. The Entity of Darkness: The ultimate evil that lurks within Elmwood Manor, the Entity of Darkness is a malevolent force that feeds on fear and suffering. The player must confront the Entity of Darkness in a final showdown, using all their skills and determination to banish it from the manor and end its reign of terror. Its presence is marked by an oppressive darkness that envelops the player, making it difficult to see and navigate the surroundings.

describe how the players avoid each entity, and give an example of gameplay in a single paragraph fiction.

To avoid the Ghostly Bride, players must hide in nearby closets or behind furniture when she appears, as looking directly at her for too long will result in instant death. The Shadow Stalker can be temporarily repelled by shining the flashlight on it, forcing it to retreat into the darkness. The Cursed Doll can be avoided by staying out of its line of sight and finding an alternate route through the nursery. The Tormented Soul can be appeased by placing offerings of sentimental value in its chamber, calming its restless spirit. The Entity of Darkness requires the player to find and activate ancient relics scattered throughout the manor, weakening its hold over the environment.

In a heart-pounding moment of gameplay, the player finds themselves cornered in a dark hallway by the Ghostly Bride, her mournful wails echoing off the walls. Remembering the advice given by a journal found in a study room, the player quickly ducks into a nearby wardrobe before the Bride can get too close. As the wardrobe door creaks closed, the player holds their breath, heart pounding in fear as the Bride's spectral form passes by, her presence sending a chill down the player's spine. With a sigh of relief, the player waits until the coast is clear before cautiously emerging, continuing their journey through the haunted halls of Elmwood Manor.

this is good. add five MORE entities.

6. The Phantom Pianist: A ghostly figure that haunts the abandoned music room of Elmwood Manor, the Phantom Pianist plays haunting melodies on a grand piano. The player must listen for the sound of the piano keys and follow the music to avoid encountering the Phantom Pianist, as its music can mesmerize and lure victims towards it.

7. The Wailing Banshee: A vengeful spirit that manifests as a spectral woman with flowing white hair and piercing eyes, the Wailing Banshee emits a bone-chilling scream that can disorient and paralyze the player. To avoid her, the player must cover their ears and quickly navigate away from her location, as her scream can cause temporary loss of control over the player character.

8. The Vengeful Poltergeist: A mischievous spirit that delights in causing chaos and destruction, the Vengeful Poltergeist can move objects with great force and throw them at the player. Players must watch for signs of the Poltergeist's presence, such as objects levitating or doors slamming shut, and quickly move out of harm's way to avoid being struck down.

9. The Creeping Shadows: Malevolent shadowy entities that slink along the walls and floors of Elmwood Manor, the Creeping Shadows multiply and converge to form dark tendrils that can ensnare and immobilize the player. To avoid them, the player must keep moving and shine their flashlight on the shadows to disperse them before they can trap the player.

10. The Mirror Specter: A ghostly entity that resides within mirrors scattered throughout Elmwood Manor, the Mirror Specter can materialize behind the player and attempt to drag them into the reflective surface. Players must be wary of their reflections and avoid lingering too long near mirrors, as the Specter can emerge suddenly and pull the player into a nightmarish realm within the mirror.

this is good. can you now write a full , long story about a player who goes through all this?

In the dim light of dusk, a lone figure approached the imposing gates of Elmwood Manor, a dilapidated mansion shrouded in darkness and mystery. As the gates creaked open, the player, a daring paranormal investigator named Alex, stepped into the eerie grounds of the manor, determined to uncover the truth behind its haunted past.

The air was thick with a sense of foreboding as Alex made their way through the overgrown gardens towards the looming facade of Elmwood Manor. The once-grand building now lay in ruins, its windows shattered and its walls whispering with the echoes of a dark history. Ignoring the chill that crept down their spine, Alex entered the manor, flashlight in hand, ready to face whatever horrors awaited within.

As Alex ventured deeper into the labyrinthine halls of the manor, they encountered the first of many entities that called Elmwood Manor home. The Ghostly Bride appeared before them, her spectral form drifting towards Alex with an otherworldly wail. Thinking quickly, Alex darted into a nearby closet, heart pounding as the Bride passed by, her ethereal presence sending shivers down their spine.

Continuing their exploration, Alex encountered the Shadow Stalker, a shapeless entity that lurked in the darkness, waiting to strike. With a steady hand, Alex shone their flashlight on the creature, forcing it to retreat and allowing them to escape its clutches.

As they delved deeper into the twisted corridors of the manor, Alex faced the Cursed Doll in the nursery, its malevolent gaze following their every move. With quick thinking and careful navigation, Alex managed to outmaneuver the doll and find a way out of the sinister room.

Throughout their journey, Alex faced the Tormented Soul, the Phantom Pianist, the Wailing Banshee, the Vengeful Poltergeist, the Creeping Shadows, and the Mirror Specter, each presenting unique challenges and tests of courage. With each encounter, Alex uncovered fragments of the manor's haunted history, piecing together the tragic events that had left Elmwood Manor cursed.

As dawn broke over the horizon, Alex stood before the final confrontation with the Entity of Darkness, the malevolent force that had plagued the manor for centuries. Armed with their knowledge of the entities and artifacts collected throughout their exploration, Alex prepared to face the ultimate evil and put an end to the darkness once and for all.

With a final, heart-pounding battle, Alex banished the Entity of Darkness from Elmwood Manor, breaking the curse that had held the manor captive for so long. As the sun rose on a new day, Alex emerged from the manor, weary but victorious, having conquered their fear and uncovered the truth behind the haunting of Elmwood Manor.

And so, the tale of Alex, the fearless paranormal investigator, became legend, whispered in hushed tones by those brave enough to venture into the haunted halls of Elmwood Manor.

great. now, add some details. how many rooms are there? what is the games lobby like? what are some of the songs on the soundtrack, and when do they play?