what does moving in a 4d space with gravity scale a fictional character

Moving in a 4D space with gravity scaled for a fictional character would likely result in unique and unpredictable movements for the character. In a 4D space, the character would have the ability to move in more dimensions than we are accustomed to, potentially allowing for complex and multi-directional movements. The gravity scaling could drastically alter the character's experience, making them lighter or heavier than normal, or affecting the trajectory of their movements in unexpected ways. Overall, navigating a 4D space with manipulated gravity would present a challenging and dynamic environment for the fictional character to explore and interact with.

where would that scale their speed specifically according to VSBW? (versus battle wiki) speed tier system?

According to the Versus Battle Wiki (VSBW) speed tier system, the character's speed in a 4D space with scaled gravity would likely be categorized in one of the higher tiers. In a multidimensional space with altered gravity, the character would possess enhanced mobility and the ability to move in multiple directions simultaneously. This increased maneuverability would likely place the character in a speed tier that surpasses conventional 3D movement capabilities.

It's important to note that the VSBW speed tier system categorizes characters based on their speed relative to others in combat scenarios, so the character's placement within the speed tiers would depend on their specific abilities, feats, and skills in the 4D space with scaled gravity. Ultimately, navigating a multidimensional space with altered gravity would likely grant the character heightened speed and agility, potentially elevating them to a higher speed tier within the VSBW system.