Scientists and Engineers work together to gather information and come up with solutions to problems. The engineering process is used for weather solutions too! What steps should occur in the engineering process BEFORE developing or building a prototype to test in this simulation?

Define, Learn, Plan Define, Learn, Plan Hypothesize, Test, Repeat Hypothesize, Test, Repeat Fundraise and Purchase Fundraise and Purchase Research, Hypothesize, Diagram

The steps that should occur in the engineering process before developing or building a prototype to test in this simulation are:

1. Research: Gather information and background knowledge about the problem or challenge at hand. Understand the underlying principles, constraints, and potential solutions.

2. Define: Clearly define the problem or challenge, including its specifications, goals, and requirements. This step involves clearly understanding the problem to be solved and determining the desired outcome.

3. Learn: Conduct further research and gather more information to deepen your understanding of the problem. This can involve studying existing solutions, analyzing data, and consulting experts in the field.

4. Plan: Develop a detailed plan that outlines the steps, resources, and time frame required to solve the problem. This plan should consider different approaches and evaluate their feasibility, cost, and potential impact.

5. Hypothesize: Generate possible solutions or designs based on the gathered information and the goals defined. This step involves brainstorming and thinking creatively to propose potential ways to address the problem.

6. Diagram (optional): Create visual representations, sketches, or diagrams to illustrate the proposed designs or solutions. This step helps in visualizing ideas and communicating them effectively.

It is important to note that fundraising and purchasing generally occur after the engineering process steps mentioned above. These steps help lay the foundation for decision-making regarding funding and resource allocation for building prototypes and testing them.