For what reason might a game development team use a repository to save older versions of a product? (1 point) Responses to move large files between locations to move large files between locations to utilize cloud-based sharing applications to utilize cloud-based sharing applications to release both a stable version and a beta version for testing to release both a stable version and a beta version for testing to track time for hourly workers

The most appropriate reason for a game development team to use a repository to save older versions of a product is to release both a stable version and a beta version for testing.