A 3D modeler is designing a component of a castle in a video game. She places a cone on top of a cylinder so they line up and share the same radius. The cone and the cylinder share the same height. If the volume of the cone is 50 cm3 , what is the volume of the whole object?

The volume of a cone is given by the formula V = (1/3)πr^2h, where r is the radius and h is the height. Since the cone and the cylinder share the same radius and height, the volume of the cylinder can be calculated using the formula V = πr^2h.

Given that the volume of the cone is 50 cm^3, we can set up the equation:

(1/3)πr^2h = 50

Since the radius and height of the cone are the same as the cylinder, we can simplify the equation:

πr^2h = 150

Now, the volume of the whole object, which is the cone on top of the cylinder, can be calculated by adding the volumes of the cone and the cylinder:

V_object = V_cone + V_cylinder
= 50 + πr^2h

Therefore, the volume of the whole object is 50 + πr^2h cm^3.

so what is it

The volume of the whole object, which is the cone on top of the cylinder, is 50 + πr^2h cm^3.

To find the total volume of the object, we need to calculate the volume of both the cone and the cylinder separately, and then sum them up.

The formula for the volume of a cone is given by:

V_cone = 1/3 * π * r^2 * h

where V_cone is the volume of the cone, π is a mathematical constant (approximately 3.14159), r is the radius, and h is the height.

In this case, since the cone and the cylinder have the same radius and height, we can assume that the radius of both the cone and the cylinder is the same. Let's call it r.

Given that the volume of the cone is 50 cm³, we can substitute the given values into the formula and solve for the radius:

50 = 1/3 * π * r^2 * h

Since we're not given the height, we can't solve for r directly. However, we do know that the cone and the cylinder share the same height, so we can use the height value to find the radius. Let's assume the height is h.

Using these assumptions, the volume of the cylinder can be calculated using the formula:

V_cylinder = π * r^2 * h

Now, we can proceed with finding the total volume of the object:

Total volume = V_cylinder + V_cone

Substituting the formulas for V_cylinder and V_cone, we get:

Total volume = π * r^2 * h + 1/3 * π * r^2 * h

Factoring out common terms, we get:

Total volume = (1 + 1/3) * π * r^2 * h

Simplifying further, we get:

Total volume = (4/3) * π * r^2 * h

Therefore, the volume of the whole object is (4/3) * π * r^2 * h.