For which of the following reasons would game designers include cutscenes in their games? (1 point) Responses to provide a choose-your-own-adventure experience to provide a choose-your-own-adventure experience to sharpen the graphics of the game to sharpen the graphics of the game to advance the plot using non-interactive sequences to advance the plot using non-interactive sequences to provide a method for gamers to stop playing the game before the storyline is complete

to advance the plot using non-interactive sequences