Think about what career (a gamer)you would like to pursue in the future. Draft a central idea about the topic. Write three sentences that could serve as an introduction to an essay about a career you would be interested in pursuing. Include one fact, two examples, and one quotation( with source )that you might use for an essay on your chosen career. Make sure that all of your sentences support your central idea.

Central Idea: I am interested in pursuing a career as a professional gamer, where I can showcase my skills, compete in tournaments, and entertain audiences while playing video games.

Introduction:
Video games have become a significant part of our culture in recent years, evolving from a mere hobby to a lucrative career option for some. As someone who has spent countless hours honing their gaming skills, the idea of pursuing a career as a professional gamer has always intrigued me. With the rise of esports and the increasing popularity of competitive gaming, this field offers immense opportunities for individuals to turn their passion into a profession.

Fact: According to a report by Newzoo, the global esports market is forecasted to generate over $1 billion in revenue in 2020, with a large portion of it coming from sponsorships, media rights, and advertising.

Example 1: Professional gamers like Faker, a South Korean League of Legends player, have achieved celebrity status and amassed millions of fans worldwide. His exceptional skills and consistent performances in major tournaments have earned him numerous accolades, significant prize money, and a strong fan following.

Example 2: Pro gamers often participate in high-stakes tournaments, such as The International for Dota 2 or the League of Legends World Championship, where huge prize pools ranging in the millions of dollars are up for grabs. These events not only provide substantial financial rewards but also offer opportunities for players to showcase their talent on a global scale.

Quotation (with source): As Richard Lewis, an esports journalist, once said, "Esports are not a bubble; they're a revolution." This quote emphasizes the transformative impact that esports is having, not only on the gaming industry but also on the broader cultural and entertainment landscape.

Source: Lewis, Richard. "Richard Lewis - Esports is Not a Bubble; It's a Revolution!" YouTube, 7 Nov. 2016, www.youtube.com/watch?v=rOfg3p_Uvw0.