which is not of the generic criteria which can be used to evaluate any strategy

One criteria that is not generic and cannot be used to evaluate any strategy is "Cost". While cost is generally a significant factor to consider when evaluating strategies, it may not be applicable or relevant for certain strategies, such as those focused on social impact or long-term goals that prioritize other outcomes over immediate financial considerations.

There are several generic criteria that can be used to evaluate any strategy. However, one criterion that is not typically used to evaluate strategies is the level of creativity or originality. While creativity and originality can be important for developing innovative strategies, they are not typically considered as part of the evaluation process. Instead, strategies are usually assessed based on their feasibility, alignment with organizational goals, clarity and specificity, potential risks and benefits, and the availability of resources and capabilities to execute the strategy effectively.

When evaluating a strategy, there are several generic criteria that are commonly used to assess its effectiveness. These criteria typically include factors such as feasibility, alignment with objectives, cost-effectiveness, sustainability, and risk assessment. However, one criterion that may not be considered generic and universally applicable is personal preference.

Personal preference refers to an individual's subjective opinions, tastes, and biases that might influence their evaluation of a strategy. As personal preference varies from person to person, it is not a standard or objective measure that can be uniformly used to evaluate any strategy.

While personal preference can play a role in decision-making, it is important to recognize that it is subjective and may not necessarily reflect the overall effectiveness of a strategy. Therefore, it is generally advisable to supplement personal preferences with objective, data-driven criteria when evaluating a strategy to make more informed decisions.