Which BEST explains why early animation used more than one image for each scene?

COURSE TOOLS
(1 point)
• It required artists to be more innovative.
• It allowed animation studios to hire more writers.
• It allowed for background scenes to be used multiple times.
© It did not occur to animators to put entire scenes on one cel.

© It did not occur to animators to put entire scenes on one cel.

The BEST explanation for why early animation used more than one image for each scene is that it did not occur to animators to put entire scenes on one cel.

To determine which option best explains why early animation used more than one image for each scene, we can analyze each option one by one:

1. "It required artists to be more innovative": This statement suggests that using multiple images for each scene forced the artists to be more creative. Although creativity is important in animation, it does not directly explain the use of more than one image. Therefore, this option is not the best explanation.

2. "It allowed animation studios to hire more writers": This statement suggests that using multiple images for each scene increased the demand for writers. However, the number of writers hired by animation studios is not directly related to the use of multiple images. Therefore, this option is not the best explanation either.

3. "It allowed for background scenes to be used multiple times": This statement states that using multiple images allowed for background scenes to be reused. Reusing background scenes is a common technique in animation to save time and resources. Therefore, this option provides a plausible explanation for why early animation used more than one image for each scene and is a better choice compared to the previous options.

4. "It did not occur to animators to put entire scenes on one cel": This statement suggests that animators did not consider putting entire scenes on one cel. While this statement might be true, it does not fully explain why multiple images were used. Therefore, this option is not the best explanation either.

Based on the analysis, the option that best explains why early animation used more than one image for each scene is: "It allowed for background scenes to be used multiple times."