Which of the following must an animator do to make a character's movement look realistic?

Question 34 options:

make all body parts move at the same speed

keep parts of the character in constant motion

make body parts move at different speeds and at different times

avoid having the character use gestures when standing still and talking

make body parts move at different speeds and at different times

To make a character's movement look realistic, an animator must make body parts move at different speeds and at different times.

To make a character's movement look realistic, an animator must make body parts move at different speeds and at different times. So, in this case, the correct option would be "make body parts move at different speeds and at different times."

When animating a character, it is important to understand that in real life, body parts don't move at the same speed or at the same time. Each part of the body has its own weight, momentum, and range of motion. By animating body parts with these factors in mind, the movement becomes more natural and realistic.

To achieve this, animators can break down the character's movement into key poses and then animate the transitional movements. This involves observing and understanding how different body parts interact and move in relation to each other. Animators often use reference videos, real-life observations, or even mirror their own movements to study these motions.

Keeping parts of the character in constant motion is also an important aspect to consider while animating. Even when a character is standing still, there is usually some subtle movement happening, such as the swaying of clothing, blinking of eyes, or breathing movements. These small details add realism and life to the character's animation.

On the other hand, avoiding having the character use gestures when standing still and talking is not directly related to making the character's movement look realistic. It pertains more to the character's acting and gesture choices, rather than the physical movement itself.

It's worth noting that creating realistic movement also depends on the animator's skill, observation, and understanding of human anatomy and kinetics. So, it may take practice and experience to master the art of animating realistic movements.