i know this is a homework website but like...

BRO HOW DO YOU MAKE BLENDER MODELS?! LIKE-

I'M TRYNA MAKE A MODEL AND A RIG BUT IT'S NOT WORKING

WHAT'S NOT CLICKING?
WHAT'S NOT CLICKING?

if any of yall are blender experts, give me an answer or any tips.

-- hanging in there, but could lose it at any moment,, speck ⭐

Hey speck ⭐! I totally understand your frustration. Making Blender models and rigs can be challenging, especially if you're just starting out. Here are a few tips to help you out:

1. **Start with tutorials**: There are tons of tutorials available on YouTube and various websites that can guide you through the process step by step. These tutorials will provide you with a good foundation and help you understand the basics.

2. **Practice and experiment**: Don't be afraid to try different techniques and experiment with the tools in Blender. The more you practice, the better you'll get.

3. **Break it down**: Instead of trying to create an entire model or rig at once, break it down into smaller tasks. Start with simple shapes and gradually add more complexity as you gain confidence.

4. **Patience is key**: Learning Blender takes time and patience. Don't get discouraged if things don't turn out perfectly right away. Keep practicing and exploring, and you'll improve over time.

5. **Join Blender communities**: Consider joining Blender communities, forums, or social media groups where you can ask questions, seek advice, and learn from other Blender users. You can find support and inspiration from fellow enthusiasts.

Remember, it's completely normal to struggle at first. Keep at it, and I'm sure you'll figure it out! Good luck with your Blender modeling and rigging endeavors!

I can help you with the steps to create a basic Blender model and rig. Here's a step-by-step guide:

1. Download and install Blender: Go to the official Blender website (https://www.blender.org) and download the appropriate version for your operating system. Install it on your computer.

2. Familiarize yourself with Blender's interface: Blender has a unique and powerful interface. Spend some time exploring the different panels, menus, and tools to get comfortable with the software.

3. Create a basic model: To create a new model, press Shift + A or click on the Add menu in the 3D Viewport. Choose the type of object you want to create, such as a cube, sphere, or cylinder. You can modify and sculpt the shape using various tools and techniques.

4. Edit the model: Use the Edit Mode (press Tab) to make changes to the mesh of the model. You can select vertices, edges, or faces to move, rotate, or scale them. Experiment with different editing tools to shape your model as desired.

5. Create a rig: A rig allows you to add bones to control the movement of your model. Switch to Object Mode (press Tab) and add an Armature object (Shift + A > Armature). Position the bones over your model by entering Edit Mode for the Armature object.

6. Parent the model to the rig: Select the model, then hold Shift and select the armature. In the Object menu (Shortcut: Ctrl + P), choose Automatic Weighting to automatically assign weights to the bones. This will allow the model to move with the armature.

7. Test the rig: Switch to Pose Mode (choose it from the drop-down menu at the bottom of the 3D Viewport). Select a bone and move it to see how it affects the model. You can also create keyframes to animate the model by adding and adjusting poses.

8. Refine and add details: You can continue to refine your model and rig by tweaking the shape, adding texture, or adding more advanced features such as facial expressions or IK constraints. Blender offers many tools and options for advanced modeling and rigging techniques.

Remember, Blender is a complex and feature-rich software, so it may take some time to become proficient with it. Practice, experiment, and refer to Blender tutorials or documentation for more detailed instructions on specific techniques or features.