1. Consider the following arrays with the contents given (you have to declare them in your program).

Array1:

3 8 13 12 20 25 19 17 30 13

Array2:
10 blocks of no numbers

Array3:
Block 1: E0A1+E9A2 Block 2:E1A1+E8A2 Block 3: E2A1+E7A2
Blocks 4 to 9 have nothing stored
Block 10 has E9A1+E0A2

Write an assembly program to do the followings:
a. Convert each of the even number in Array1 to its immediate next higher odd number and each of the odd number in the array to its immediate lower even number. This conversion will be done in a subroutine named Modifier. The modification will be done using logic so that the modifier works for any data in the given array. Before modifications, all the data in the array needs to be saved in the stack so that in future we can use the original data again.
b. Now, populate Array 2 with the saved data in the stack. Multiply each of the data (only the even numbers) by 4. This modification will be done by another subroutine named Incrementor.
c. Now populate Array3 such that element 0 of Array3 is the summation of element 0 0f Array1 and element 9 of Array2. Element 1 0f Array3 is the sum of element 1 of aArray1 and element 8 0f Array2 and so on.
d. Finally, send the content of element 0 of Array3 to PORT 0 of the trainer kit.

Here is an example assembly program written in Atmel AVR Assembly language (similar to Intel 8051 Assembly) that implements the requested tasks:

```assembly
.include "m32def.inc" ; Include the microcontroller specific definitions

.def temp = r17 ; Temporary register for calculations
.def index = r18 ; Index register for looping
.def result = r19 ; Result register for holding intermediate results
.def counter = r20 ; Counter for loop iterations

.cseg ; Program code starts here

; Subroutine to convert even numbers to next higher odd number and odd numbers to next lower even number
Modifier:
push r16 ; Push registers to stack
push r17
push r18
push r19
push r20

; Save original data from Array1 to stack
ldi index, 0 ; Initialize index to 0
ldi counter, 10 ; Loop for 10 iterations (length of Array1)

Modifier_Loop:
mov temp, Array1(index) ; Load element from Array1
cpse temp, 0 ; Check if element is even (temp == 0)
breq Modifier_Odd ; If even, jump to Modifier_Odd

; If odd, decrement to next lower even number
subi temp, 1 ; Decrement value by 1
andi temp, 0xFE ; Clear LSB to make it even

jmp Modifier_Continue

Modifier_Odd:
; If even, increment to next higher odd number
addi temp, 1 ; Increment value by 1
sbrc temp, 0 ; Check if LSB is 1
ori temp, 0x01 ; Set LSB to make it odd

Modifier_Continue:
st -Z, temp ; Store modified value to stack
inc index ; Increment index
dec counter ; Decrement counter
brne Modifier_Loop ; Loop until counter != 0

pop r20 ; Pop registers from stack
pop r19
pop r18
pop r17
pop r16

ret ; Return from subroutine

; Subroutine to multiply even numbers in Array2 by 4
Incrementor:
push r16 ; Push registers to stack
push r17
push r18
push r19
push r20

; Multiply each even number by 4
ldi index, 0 ; Initialize index to 0
ldi counter, 10 ; Loop for 10 iterations (length of Array2)

Incrementor_Loop:
mov temp, Array2(index) ; Load element from Array2
cpse temp, 0 ; Check if element is even (temp == 0)
breq Incrementor_Next ; If odd, skip multiplication

mov result, temp ; Multiply by 4
lsl result
st -Z, result ; Store modified value to Array2

Incrementor_Next:
inc index ; Increment index
dec counter ; Decrement counter
brne Incrementor_Loop ; Loop until counter != 0

pop r20 ; Pop registers from stack
pop r19
pop r18
pop r17
pop r16

ret ; Return from subroutine

.org 0x0000 ; Reset vector, program starts here
rjmp Main ; Jump to main program

; Constants
.equ PORT0 = 0x00 ; Define PORT 0 address

; Arrays
.def Array1 = r21 ; Declare Array1 starting address
.def Array2 = r31 ; Declare Array2 starting address
.def Array3 = r41 ; Declare Array3 starting address

Main:
ldi r16, low(RAMEND) ; Initialize stack pointer
out SPL, r16 ; Set stack pointer to RAMEND

; Initialize Array1
ldi index, 0
ldi counter, 10

Array1_Init:
mov temp, index
add temp, temp ; Multiply index by 2 (each element is 2 bytes)
sts Array1 + temp, counter ; Store counter value to Array1

inc index ; Increment index
inc counter ; Increment counter
brne Array1_Init ; Loop until counter != 0

; Save original data of Array1 to stack
push r16 ; Push registers to stack
push r17
push r18
push r19
push r20

ldi index, 0 ; Initialize index to 0
ldi counter, 10 ; Loop for 10 iterations (length of Array1)

SaveOriginalData_Loop:
mov temp, Array1(index) ; Load element from Array1
st -Z, temp ; Store value to stack
inc index ; Increment index
dec counter ; Decrement counter
brne SaveOriginalData_Loop ; Loop until counter != 0

pop r20 ; Pop registers from stack
pop r19
pop r18
pop r17
pop r16

; Call Modifier subroutine to modify Array1
call Modifier

; Save modified data of Array1 to stack
push r16 ; Push registers to stack
push r17
push r18
push r19
push r20

ldi index, 0 ; Initialize index to 0
ldi counter, 10 ; Loop for 10 iterations (length of Array1)

SaveModifiedData_Loop:
ld temp, -Z ; Load value from stack
sts Array1 + index, temp ; Store modified value to Array1
inc index ; Increment index
dec counter ; Decrement counter
brne SaveModifiedData_Loop ; Loop until counter != 0

pop r20 ; Pop registers from stack
pop r19
pop r18
pop r17
pop r16

; Call Incrementor subroutine to modify Array2
call Incrementor

; Calculate Array3 using Array1 and Array2
ldi counter, 10 ; Loop for 10 iterations (length of Array1 and Array2)
ldi index, 0 ; Initialize index to 0

CalculateArray3_Loop:
ld temp, Array1(index) ; Load element from Array1
add temp, Array2(index) ; Add element from Array2
sts Array3 + index, temp ; Store result to Array3
inc index ; Increment index
dec counter ; Decrement counter
brne CalculateArray3_Loop ; Loop until counter != 0

; Send content of element 0 of Array3 to PORT0
ld temp, Array3 ; Load content of element 0 (starting address of Array3)
out PORT0, temp ; Send data to PORT0

End:
rjmp End ; Infinite loop to prevent program from ending

.end ; End of program
```

Note: This program is written in Atmel AVR Assembly syntax and is specific to a particular microcontroller. You may need to modify it based on your target platform and its specific instruction set.

Sure! I can provide you with a step-by-step guide on how to write the assembly program to accomplish the given tasks. However, I will assume that you have some basic knowledge of assembly programming. Here's the step-by-step guide:

Step 1: Declare the arrays in your program by assigning the given values to them.

```assembly
Array1 DB 3, 8, 13, 12, 20, 25, 19, 17, 30, 13
Array2 DB 10 DUP(0)
Array3 DB 10 DUP(0)
```

Step 2: Define the Modifier subroutine to convert the numbers in Array1 according to the given rules. This subroutine will use a stack to save the original data.

```assembly
Modifier PROC
PUSH AX ; Save registers
PUSH BX
PUSH CX
PUSH SI
MOV CX, 10 ; Initialize loop counter

L1:
MOV AL, [Array1 + SI] ; Get the element from Array1
CMP AL, 0 ; Check if element is zero (end of array)
JZ L2 ; If element is zero, go to end of loop

CMP AL, 0 ; Check if element is even
JZ EVEN
DEC AL ; Decrement odd number by 1
JMP L3
EVEN:
ADD AL, 2 ; Increment even number by 2
L3:
PUSH AX ; Save modified element in stack
INC SI ; Move to next element in Array1
LOOP L1

L2:
POP SI ; Restore registers
POP CX
POP BX
POP AX
RET
Modifier ENDP
```

Step 3: Define the Incrementor subroutine to populate Array2 with the saved data from the stack. Multiply each even number by 4.

```assembly
Incrementor PROC
PUSH AX ; Save registers
PUSH BX
PUSH CX
MOV CX, 10 ; Initialize loop counter
MOV BX, 0 ; Initialize index for Array2

L4:
POP AX ; Get the saved element from stack
MUL AX, 4 ; Multiply even number by 4
JNC L5 ; If no carry, skip to next step
ADD AX, 1 ; Increment if there was a carry
L5:
MOV [Array2 + BX], AL ; Store modified element in Array2
INC BX ; Move to next element in Array2
LOOP L4

POP CX ; Restore registers
POP BX
POP AX
RET
Incrementor ENDP
```

Step 4: Populate Array3 with the sum of corresponding elements from Array1 and Array2.

```assembly
PopulateArray3 PROC
PUSH AX ; Save registers
PUSH BX
PUSH CX
MOV CX, 10 ; Initialize loop counter
MOV BX, 0 ; Initialize index for Array3

L6:
MOV AL, [Array1 + BX] ; Get element from Array1
ADD AL, [Array2 + BX] ; Add corresponding element from Array2
MOV [Array3 + BX], AL ; Store sum in Array3
INC BX ; Move to next element
LOOP L6

POP CX ; Restore registers
POP BX
POP AX
RET
PopulateArray3 ENDP
```

Step 5: Send the content of element 0 of Array3 to PORT 0 of the trainer kit. (This step can vary depending on the specific hardware you are using. You might need to consult the documentation or modify this step accordingly.)

```assembly
SendToPort0 PROC
MOV AL, [Array3] ; Get element 0 from Array3
OUT 0, AL ; Send content to PORT 0
RET
SendToPort0 ENDP
```

Step 6: Define the main program and call the subroutines in the desired order.

```assembly
MAIN PROC
MOV SI, 0 ; Initialize index for Array1

CALL Modifier
CALL Incrementor
CALL PopulateArray3
CALL SendToPort0

MOV AH, 4CH ; Exit program
INT 21H
MAIN ENDP
```

That's it! You've written an assembly program to accomplish the given tasks. Please note that the code provided is just a guideline and might require modifications based on your specific assembler and hardware configuration.