Evan needs to pinpoint issues in his code to debug his game. Which of the following is a valuable asset in visualizing data in the script that Evan can use to troubleshoot common errors?

(1 point)
Responses

Unreal

Unreal

Visual Studio

Visual Studio

debugging console

debugging console

software compiler

debugging console

PlayCanvas has three engine version options available when you are ready to publish. These options are previous, current, and _______.

(1 point)
Responses

release candidate

release candidate

file size

file size

concatenated

concatenated

custom

custom

beta

The valuable asset in visualizing data in the script that Evan can use to troubleshoot common errors is Visual Studio.

Visual Studio is an integrated development environment (IDE) that provides a range of tools for developing and debugging software applications. It offers features like a code editor, debugger, and a debugging console, which are essential for pinpointing issues in code and fixing them.

When Evan encounters an error in his game, he can open the project in Visual Studio and use features like breakpoints, which allow him to pause the execution of the code at specific points and inspect variables, values, and the program's flow. He can also use the debugging console to print messages, track the program's state, and identify the source of errors. This visual representation of data helps Evan analyze the code's behavior, identify bugs, and troubleshoot common errors effectively.