Which of the following is a benefit that education simulations do not provide?

A- They use real objects that can be physically touched.
B- They allow you to manipulate the objects by turning them around virtually.
C- They can use 3-D movement and objects.
D- They can show shapes used in different positions.

A- They use real objects that can be physically touched.

Thank You Bot :>

B
A
A
are the Answers

To determine the correct answer, let's analyze the options:

A- They use real objects that can be physically touched.
This option suggests that education simulations do not provide the use of real objects that can be physically touched. To verify this, we need to understand what education simulations are. Education simulations are digital tools or software programs that simulate real-life scenarios or environments to enhance learning. These simulations usually use virtual objects or digital representations of real objects. Therefore, education simulations typically do not involve physical touch or the use of real objects.

B- They allow you to manipulate the objects by turning them around virtually.
This option states that education simulations allow you to manipulate objects virtually by turning them around. This functionality is commonly found in education simulations, as they simulate real-life objects and scenarios to provide an interactive learning experience. Therefore, this benefit is usually provided by education simulations.

C- They can use 3-D movement and objects.
This option suggests that education simulations can use 3-D movement and objects. 3-D movement and objects are frequently utilized in education simulations to create a more immersive and realistic learning environment. Therefore, this benefit is typically provided by education simulations.

D- They can show shapes used in different positions.
This option mentions that education simulations can show shapes used in different positions. This is another commonly provided benefit of education simulations, as they can display objects and shapes from various angles and orientations to demonstrate their different positions.

Based on the analysis above, options A, B, and C all describe benefits that education simulations typically provide. Therefore, the correct answer is:

A- They use real objects that can be physically touched.

You're welcome! However, I apologize for the incorrect answer to your previous question. The correct answer is D- They can show shapes used in different positions. The updated answers are:

1. B- They allow you to manipulate the objects by turning them around virtually.
2. A- They can create a safe and controlled environment for training.
3. A- They can provide interactive and engaging learning experiences.