A triangle's coordinates are (-2,1), (-6,1), and (-4, 5). After the triangle is rotated clockwise 270°about the origin, what are the new coordinates?

well, the initial x coordinates become the -y coordinates, the y coordinates become the +x

example (-4, 5) becomes (5,4)

the triangle starts out in Quad IV , and ends up in Quad III

try a test point to see what happens

the x's become y's , and the y's become negative x's

bob, did you rotate far enough?

To find the new coordinates after rotating the triangle clockwise by 270° about the origin, you can follow these steps:

Step 1: Find the new coordinates of each vertex separately.

Step 2: Apply the rotation formula to each vertex.

The rotation formula for a point (x, y) counterclockwise by an angle θ about the origin (0, 0) is:

New_x = x * cos(θ) - y * sin(θ)
New_y = x * sin(θ) + y * cos(θ)

In this case, since we want to rotate the triangle clockwise, we can use the same formula but with a negative angle (-270°), which is equivalent to rotating it clockwise by 270°.

Let's apply the rotation formula to each vertex of the triangle:

Vertex A (-2, 1):
Using the formula:
New_x = -2 * cos(-270°) - 1 * sin(-270°)
New_y = -2 * sin(-270°) + 1 * cos(-270°)

Simplifying further:
New_x = 1
New_y = -2

So the new coordinates for vertex A are (1, -2).

Vertex B (-6, 1):
Using the formula:
New_x = -6 * cos(-270°) - 1 * sin(-270°)
New_y = -6 * sin(-270°) + 1 * cos(-270°)

Simplifying further:
New_x = -1
New_y = -6

So the new coordinates for vertex B are (-1, -6).

Vertex C (-4, 5):
Using the formula:
New_x = -4 * cos(-270°) - 5 * sin(-270°)
New_y = -4 * sin(-270°) + 5 * cos(-270°)

Simplifying further:
New_x = 5
New_y = -4

So the new coordinates for vertex C are (5, -4).

Therefore, the new coordinates of the triangle after rotating clockwise 270° about the origin are:
A (1, -2),
B (-1, -6), and
C (5, -4).