For a scavenger hunt, Chessa put one coin in each of 10 small boxes. Four coins are quarters, 4 are dimes, and 2 are nickels. How could you simulate choosing one box at random? Would you use the same simulation if you planned to put these coins in your pocket and choose one? Explain your reasoning.

THANK YOU!!!!

I don’t know

To simulate choosing one box at random, you can use a random number generator.

Step 1: Assign a unique number to each box from 1 to 10.
Step 2: Use a random number generator to generate a random number between 1 and 10.
Step 3: Match the generated number with the corresponding box number and choose that box.

For example, if the random number generated is 7, you would choose box number 7.

Now, for the second part of your question, if you plan to put these coins in your pocket and choose one, the simulation would change. When you put the coins in your pocket, you won't be able to see them or know their order.

In this case, you would simulate by following these steps:

Step 1: Shuffle the coins in your pocket randomly.
Step 2: Reach into your pocket without looking and choose one coin.

Since you can't see or know the order of the coins in your pocket, the simulation would involve randomly shuffling the coins before choosing one. This simulates the randomness of your selection when you reach into your pocket.