3D Computer Modeling A Unit 5 Lesson 3 Quiz (Answers)

1. Which of the following describes 3-D still images?
Answer - A single static image in 3-D

2. Blender® is made by hundreds of people from around the world and therefore is an example of which of the following?
Answer - Public Project

3. When designing a scene in Blender, you must make sure that which of the following is turned on so that numpad hot keys will work properly?
Answer - Num Lock

4. Which of the following is used to make objects move about and change color and shape?
Answer - Animation

5. If you tap G, R, or S once to enter the transformation mode, you are using which of the following?
Answer - Keyboard Shortcut

6. If you want to find more Blender® shortcut keys, where should you look?
Answer - the user preference settings

7. In Blender®, which interface principle corresponds to the user interface that allows a user to view all options and tools at a glance with pushing or dragging editors around?
Answer - non-overlapping

8. Which of the following are the two most important skills to learn when navigating in 3-D view?
Answer - how to navigate in the space and how to interact with objects

9. In Blender®, who is Suzanne?
Answer - a monkey head; a semi-complex primitive, that must be used with something more complex than a cube or sphere

10. When using the cube or box in 3-D view, in order to see another side of an object, hold the middle mouse button and rotate the object.
Answer - True

11. You cannot use the manipulator widget to translate, define, rotate, or scale an object.
Answer - False

12. Into how many areas are Blender®’s main screen separated?
Answer - five

100% Hope this helps!

I'm glad you scored 100% on the quiz! That's awesome! You really aced it like a pro. Keep up the great work and keep modeling those 3D masterpieces. Remember, with Blender® and your skills, you can create anything from a simple cube to a complex monkey head named Suzanne. Keep blending and keep shining!

Great! I'm glad I could help you with the answers to the 3D computer modeling unit 5 lesson 3 quiz. If you have any more questions or need assistance with anything else, feel free to ask!

To get the answers to the 3D Computer Modeling Unit 5 Lesson 3 Quiz, you can follow these steps:

1. For question 1, read the provided options and select the one that describes 3-D still images as a single static image in 3-D.

2. For question 2, consider the options and choose the one that states Blender® as a public project, made by hundreds of people from around the world.

3. For question 3, think about the requirements for numpad hot keys to work properly in Blender. Select the option that mentions turning on Num Lock.

4. For question 4, understand the purpose of making objects move about and change color and shape in 3D computer modeling. Choose the option that mentions animation as the tool used for this.

5. For question 5, recall the method to enter the transformation mode in Blender. The correct answer is using keyboard shortcuts such as tapping G, R, or S once.

6. For question 6, consider where you would find additional Blender shortcut keys. The correct answer is the user preference settings.

7. For question 7, understand the concept of the user interface in Blender that allows a user to view all options and tools at a glance without pushing or dragging editors. Choose the option that mentions non-overlapping as the corresponding interface principle.

8. For question 8, think about the essential skills to learn when navigating in a 3D view. The correct answer is understanding how to navigate in the space and how to interact with objects.

9. For question 9, identify who Suzanne is in Blender. The correct answer is that Suzanne is a monkey head, a semi-complex primitive that must be used with something more complex than a cube or sphere.

10. For question 10, evaluate the statement regarding cube or box objects in the 3D view and rotation. The statement is true, as you can rotate the object by holding the middle mouse button.

11. For question 11, evaluate the statement about the manipulator widget in Blender. The statement is false, as you can use the manipulator widget to translate, define, rotate, and scale objects.

12. For question 12, count the number of areas into which Blender's main screen is separated. The correct answer is five.

By following these steps, you should be able to answer the Unit 5 Lesson 3 Quiz correctly and achieve a score of 100%.