Amir is important in 3d assets to play canvas. Which file format does Amir use

Amir uses the file format ".glb" for 3D assets in PlayCanvas.

To determine which file format Amir uses for 3D assets in PlayCanvas, you can follow these steps:

1. Open the PlayCanvas project that Amir is working on.
2. Navigate to the assets section of the project.
3. Look for the 3D asset files that Amir has uploaded.
4. Inspect the file extensions of these assets to identify the file format being used.

Common file formats for 3D assets in PlayCanvas include:

- FBX (Filmbox)
- OBJ (Wavefront Object)
- glTF (GL Transmission Format)

From the files identified in Amir's project, you should be able to determine which file format he is using for his 3D assets.

To determine the file format that Amir uses for 3D assets in PlayCanvas, we can follow these steps:

1. Visit the PlayCanvas website (www.playcanvas.com) and navigate to the documentation section.
2. In the documentation, search for any relevant information about 3D assets and file formats.
3. Look for specific file formats mentioned in the documentation, such as OBJ, FBX, COLLADA (DAE), glTF, or USD.
4. Check if any of these file formats are recommended or commonly used for 3D assets in the PlayCanvas environment.
5. If the documentation does not explicitly mention a preferred file format, explore the forums or community support pages on the PlayCanvas website to see if any discussions or user suggestions reveal the preferred file format.

Unfortunately, without directly accessing the PlayCanvas documentation or community resources, it is not possible to provide a definitive answer on the specific file format that Amir uses for 3D assets in PlayCanvas.