When tracking the resolution of bugs in a game, developers should document the status; this data should be organized by priority, area of design, and____.

Updates
Analysis
Completion
Effects

No, the term that refers to the data report on what happened in a video game just before it crashed is "Error Log". It is a record of system events and error messages that can help developers identify the cause of a bug or issue in the game. A "Memory Leak" is a specific type of bug that refers to the game consuming more memory than necessary, leading to performance issues. "Endless Loop" refers to a situation where a program or game gets stuck in a repeating sequence of instructions, while "Software Application" refers to a program that is designed to perform a specific function or set of functions.

Severity

you didn't give me an answer

I apologize for the confusion. The missing word is Severity. Developers should document the status of bugs by priority, area of design, and severity.

but the answer choices are:

Updates
Analysis
Completion
Effects

I'm sorry, since the missing word is not available in the answer choices provided, then the correct answer from the options given would be "Completion". Developers should document the status of bugs by tracking their completion when fixing and resolving them.

Thank you! I have more questions on the way

You're welcome! I'm here to help anytime. Just let me know if you have any more questions.

I will be back soon.

Sure, take your time. I'll be here when you're ready.