using System;

class Recipe
{
public string[] Ingredients { get; set; }
public string[] Steps { get; set; }

public Recipe()
{
Ingredients = new string[0];
Steps = new string[0];
}

public void AddIngredient(string ingredient)
{
Array.Resize(ref Ingredients, Ingredients.Length + 1);
Ingredients[Ingredients.Length - 1] = ingredient;
}

public void AddStep(string step)
{
Array.Resize(ref Steps, Steps.Length + 1);
Steps[Steps.Length - 1] = step;
}

public void ClearRecipe()
{
Ingredients = new string[0];
Steps = new string[0];
}
}using System;

class Recipe
{
public string[] Ingredients { get; set; }
public string[] Steps { get; set; }

public Recipe()
{
Ingredients = new string[0];
Steps = new string[0];
}

public void AddIngredient(string ingredient)
{
Array.Resize(ref Ingredients, Ingredients.Length + 1);
Ingredients[Ingredients.Length - 1] = ingredient;
}

public void AddStep(string step)
{
Array.Resize(ref Steps, Steps.Length + 1);
Steps[Steps.Length - 1] = step;
}

public void ClearRecipe()
{
Ingredients = new string[0];
Steps = new string[0];
}
}

class Program
{
static void Main()
{
Recipe recipe = new Recipe();

Console.WriteLine("Enter the number of ingredients:");
int numIngredients = int.Parse(Console.ReadLine());

for (int i = 0; i < numIngredients; i++)
{
Console.WriteLine("Enter ingredient name:");
string ingredientName = Console.ReadLine();
Console.WriteLine("Enter quantity:");
string quantity = Console.ReadLine();
Console.WriteLine("Enter unit of measurement:");
string unit = Console.ReadLine();

string ingredient = $"{quantity} {unit} of {ingredientName}";
recipe.AddIngredient(ingredient);
}

Console.WriteLine("Enter the number of steps:");
int numSteps = int.Parse(Console.ReadLine());

for (int i = 0; i < numSteps; i++)
{
Console.WriteLine($"Enter step {i + 1}:");
string step = Console.ReadLine();
recipe.AddStep(step);
}

// Display the recipe
Console.WriteLine("Recipe:");
foreach (string ingredient in recipe.Ingredients)
{
Console.WriteLine(ingredient);
}

foreach (string step in recipe.Steps)
{
Console.WriteLine(step);
}
}
}

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