What is the impact virtual reality has had on society?

What problems does virtual reality solve?
What problems does virtual reality create?
What are some biases and equity deficits inherent to virtual reality?
Is the purpose and presence of virtual reality the same in other cultures?
What do you see as the future evolution of virtual reality?
Write it in short sentences

- Virtual reality has had a significant impact on society by revolutionizing various industries such as entertainment, healthcare, education, and training.

- Virtual reality helps solve problems related to training, simulation, therapy, and entertainment, providing immersive and interactive experiences.
- However, virtual reality can create problems such as addiction, isolation, potential health issues, and privacy concerns.
- Biases in virtual reality can include representation issues, accessibility barriers, and disparities in content creation and distribution.
- The purpose and presence of virtual reality may vary in different cultures due to varying attitudes towards technology, privacy, and traditional beliefs.
- The future evolution of virtual reality is expected to include advancements in hardware, software, AI integration, and increased adoption across various sectors.