the bisector is a ray equidistant from the two sides of the angle. Since the two arcs have the same radius, their intersection will be on the bisecting ray. Otherwise, you have no idea where the ray goes.

To find the intersection point of two arcs with the same radius, we can follow these steps:

Step 1: Draw the two arcs with the same radius.

Step 2: Locate the center of each arc.

Step 3: Draw a line segment connecting the centers of the two arcs.

Step 4: Bisect the line segment by drawing a perpendicular bisector.

Step 5: The intersection point of the arcs will be on the bisecting line segment.

Please note that if the two arcs do not have the same radius, their intersection point may not be on the bisector. In this case, you would need additional information to determine the position of the intersection point.

The bisector is a line or ray that divides an angle into two equal parts. It is equidistant from the two sides of the angle, meaning that it is the same distance away from each side.

If you have two arcs with the same radius and their intersection is on the bisecting ray, it means that the bisecting ray passes through the center of both arcs. This is because the radius of a circle is the distance from the center to any point on the circumference. So if both arcs have the same radius, their centers will be the same point.

On the other hand, if the intersection of the two arcs is not on the bisecting ray, it means that the bisecting ray does not pass through the center of both arcs. In this case, there is no way to determine where exactly the bisecting ray goes without more information. It could go anywhere within the angle, depending on the specific positions and sizes of the arcs.

To understand the concept of a bisector, let's start by discussing what an angle is. An angle is formed when two rays share a common endpoint, called the vertex. The two rays are known as the sides of the angle.

Now, a bisector is a ray or a line that divides an angle into two equal parts. In other words, it splits the angle into two congruent angles. The bisector intersects the angle at its vertex.

To find the bisector of an angle, follow these steps:

1. Draw the given angle using two rays that intersect to form the angle's vertex.
2. With your compass, draw an arc from one side of the angle. Be sure to set the compass to the same radius as the arc you draw.
3. Next, draw another arc from the other side of the angle with the same compass radius.
4. The point where these two arcs intersect is the point through which the bisector passes.
5. Draw a ray starting from the angle's vertex and passing through the point of intersection of the arcs. This ray is the bisector of the angle.

By constructing these arcs from the sides of the angle, you ensure that the distance from each side to the point of intersection is equal. Therefore, the bisector is also equidistant from both sides of the angle.

In cases where the two arcs do not intersect, it means there is a mistake in the construction process, or the given angle does not have a bisector.