Deshawn has imported a 3D model into his game that has been dynamically optimized using LODs. What exactly do LODs do to the model?

(1 point)

increase the number of polygons in a model

decrease the number of polygons in a model

add sounds to the character based on render settings

add animation to the character based on render settings

LODs, or Level of Detail, decrease the number of polygons in a model.

LODs (Level of Detail) decrease the number of polygons in a model.