A ball is tossed so that it bounces off the ground, rises to a height of 0.90 m, and then hits the ground again 0.50 m away from the first bounce.

How long is the ball in the air between the two bounces?


What is the ball's velocity in the x-direction?


What is the ball's speed just before the second bounce?


What is the angle of the velocity vector with respect to the ground right after the first bounce?

s = 1/2 at^2

time to rise .9m:
.9 = 1/2 (9.8) t^2
t = .428 sec

.5m/.428s = 1.17m/s

v = at = 9.8*.428 = 4.19m/s

h = -14.4x^2 + 7.2x
h' = -28.8x + 7.2
h'(0) = 7.2
arctan(7.2) = 82 degrees

what is acceleration ?

what is distance?

To calculate the time the ball is in the air between the two bounces, we can use the formula for the time it takes for an object to reach its maximum height and then come back down. In this case, the ball reaches a height of 0.90 m, so we can use the equation:

h = (1/2) * g * t^2

Where h is the height, g is the acceleration due to gravity (approximately 9.8 m/s^2), and t is the time. Rearranging the equation to solve for t gives us:

t = sqrt((2 * h) / g)

Plugging in the values:

t = sqrt((2 * 0.90 m) / 9.8 m/s^2)
t ≈ sqrt(0.1837 s^2)
t ≈ 0.429 s

So the ball is in the air between the two bounces for approximately 0.429 seconds.

To find the ball's velocity in the x-direction, we can use the equation of motion for horizontal motion:

v = d / t

Where v is the velocity, d is the distance, and t is the time. The distance between the two bounces is given as 0.50 m, and we found the time to be 0.429 seconds. Plugging in the values:

v = 0.50 m / 0.429 s
v ≈ 1.165 m/s

So the ball's velocity in the x-direction is approximately 1.165 m/s.

To calculate the ball's speed just before the second bounce, we can use the equation for projectile motion:

v_f = sqrt(v_i^2 + 2 * a * d)

Where v_f is the final velocity (ball's speed just before the second bounce), v_i is the initial velocity (which is 0 since the ball starts its vertical motion from rest), a is the acceleration due to gravity (approximately -9.8 m/s^2), and d is the vertical distance traveled (which is twice the height, or 1.80 m). Plugging in the values:

v_f = sqrt(0 + 2 * -9.8 m/s^2 * 1.80 m)
v_f ≈ sqrt(-35.28 m^2/s^2)

The square root of a negative number is not defined in the real number system, so the ball's speed just before the second bounce cannot be calculated using this equation.

To find the angle of the velocity vector with respect to the ground right after the first bounce, we can use trigonometry. The angle can be found using the components of velocity in the x and y-directions. We already found that the velocity in the x-direction is approximately 1.165 m/s. From the equation of motion for vertical motion:

v_f = v_i + a * t

Where v_f is the final velocity, v_i is the initial velocity, a is the acceleration due to gravity, and t is the time. Considering the ball reaches its maximum height and comes back down, the final velocity is the same as the initial velocity but with the opposite sign. So:

|v_i| = |v_f| = g * t

Plugging in the values:

|v_i| = |v_f| = 9.8 m/s^2 * 0.429 s
|v_i| ≈ 4.214 m/s

Now we have the velocity components in both the x and y-directions, so we can find the angle using the tangent function:

tan(θ) = (v_y / v_x)

Plugging in the values:

tan(θ) = (|v_i| / v_x)
tan(θ) = 4.214 m/s / 1.165 m/s
θ ≈ tan^(-1)(3.615)

Using a calculator, θ ≈ 74.79 degrees

So the angle of the velocity vector with respect to the ground right after the first bounce is approximately 74.79 degrees.