three displacement vectors of a croquet ball are shown in figure p3.49, where |a| = 20.0 units, |b| = 40.0 units, and |c| = 30.0 units. find (a) the resultant in unit–vector notation and (b) the magnitude and direction of the resultant displacement

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To find the resultant displacement, we need to find the sum of the three displacement vectors.

(a) Unit-Vector Notation:
Let's label the three displacement vectors as follows:
Vector a = 20.0 units
Vector b = 40.0 units
Vector c = 30.0 units

To find the resultant in unit-vector notation, we need to add the vectors component-wise. We get:
Resultant = a + b + c

In unit-vector notation, the resultant would be represented as R = Rxi + Ryj + Rzk, where Rx, Ry, and Rz are the components of the resultant vector.

Now, let's calculate each component separately:

Rx = ax + bx + cx
= 20.0 units + 40.0 units + 30.0 units
= 90.0 units

Ry = ay + by + cy
= 0 units + 0 units + 0 units
= 0 units

Rz = az + bz + cz
= 0 units + 0 units + 0 units
= 0 units

Therefore, the resultant in unit-vector notation is:
R = 90.0xi + 0j + 0k

(b) Magnitude and Direction:
To find the magnitude of the resultant displacement, we use the Pythagorean theorem:

Magnitude (R) = sqrt((Rx)^2 + (Ry)^2 + (Rz)^2)
= sqrt((90.0 units)^2 + (0 units)^2 + (0 units)^2)
= sqrt(8100 units^2)
= 90.0 units

To find the direction of the resultant, we can calculate the angle it makes with the x-axis using the arccos function:

Direction (θ) = arccos(Rx / R)
= arccos(90.0 units / 90.0 units)
= arccos(1)
= 0 radians

Therefore, the magnitude of the resultant is 90.0 units, and the direction is 0 radians.

To find the resultant displacement of the croquet ball, we need to add the three displacement vectors together.

(a) To express the resultant in unit-vector notation, we need to find the x, y, and z-components of the resultant vector. Let's label the three vectors as follows:

Vector a: A
Vector b: B
Vector c: C

Now, let's break down each vector into its x, y, and z-components. Assume the x-component is represented by i, the y-component by j, and the z-component by k.

For vector A:
A = 20*i + 0*j + 0*k

For vector B:
B = 0*i + 40*j + 0*k

For vector C:
C = 0*i + 0*j + 30*k

Now, we can add these vectors together to find the resultant vector:

Resultant vector, R = A + B + C
R = (20*i + 0*j + 0*k) + (0*i + 40*j + 0*k) + (0*i + 0*j + 30*k)
R = 20*i + 40*j + 30*k

So, the resultant displacement in unit-vector notation is R = 20*i + 40*j + 30*k.

(b) To find the magnitude and direction of the resultant displacement, we can use the Pythagorean theorem and trigonometry. The magnitude of the resultant is given by:

Magnitude, |R| = sqrt((20^2) + (40^2) + (30^2))
|R| = sqrt(400 + 1600 + 900)
|R| = sqrt(2900)
|R| ≈ 53.8 units

To find the direction of the resultant, we can use inverse trigonometric functions. We can find the angle between the resultant vector and the x-axis:

θ = arctan(Ry / Rx)
θ = arctan(40 / 20)
θ = arctan(2)
θ ≈ 63.4 degrees

Therefore, the magnitude of the resultant displacement is approximately 53.8 units, and the direction is approximately 63.4 degrees with respect to the positive x-axis.