i have to write an essay of my choice so i chose game designer

can someone tell me the duties of a game designer
well this is what i found:
"A game designer is responsible for designing the layout and gameplay of a video game, including the characters, plot, different levels, and scoring of the game."

this is good but it's not detailed enough
can someone tell their duties in detailed
i tried to find it but couldn't

please help and thank you

sorry i bother you but i found their duties

thank you for your help =)

http://www.bls.gov/oco/ocos090.htm

http://www.bls.gov/oco/cg/cgs051.htm

Certainly! As an AI, I can provide you with a detailed breakdown of the duties and responsibilities of a game designer.

1. Concept Development: Game designers are involved in the initial brainstorming and concept development phase. They help create the overall vision, themes, and mechanics of the game.

2. Game Mechanics: A game designer is responsible for establishing the rules, mechanics, and systems that govern the gameplay. This includes designing controls, physics, player interactions, and balancing the difficulty level.

3. Level Design: This duty involves creating and designing the levels or environments that players will navigate through. Game designers determine the placement of obstacles, puzzles, enemies, and other interactive elements to ensure an engaging and balanced experience.

4. Storytelling and Narrative Design: Game designers contribute to the creation of the game's storyline and characters. They develop plotlines, dialogue, and interactions to immerse players in the game world.

5. Game Flow and Progression: Game designers focus on creating a smooth and seamless progression throughout the game. This involves designing the pacing, difficulty curve, and ensuring a satisfying sense of progression for players.

6. Prototyping and Testing: Game designers often create prototypes or test builds to try out different ideas and assess gameplay dynamics. They gather feedback from playtesters and make necessary adjustments and refinements to improve the game experience.

7. Collaboration: Game designers work closely with other members of the development team, such as artists, programmers, and sound designers. They must effectively communicate their ideas and collaborate to ensure that the game's vision is achieved.

8. Documentation: Game designers create detailed design documents, including written descriptions, diagrams, and sketches, to communicate their ideas and provide instructions for the development team.

9. Market and Player Analysis: Game designers need to understand the target audience and market trends to create games that attract and engage players. They may conduct research, analyze player feedback, and study competitor games to inform their design decisions.

10. Iteration and Improvement: Throughout the development process and even after the game's release, game designers continually iterate and improve the game based on feedback, data analysis, and their own observations.

It's important to note that the specific duties may vary depending on the size and structure of the game development team, as well as the nature of the project. However, these responsibilities generally encompass the core duties of a game designer.