Two non-parallel light rays initially converge to a single point on a screen. A rectangular block of glass is now placed somewhere in front of the screen, in the path of the light rays, so that the glass surface is parallel to the screen. Where is the new convergence point of the rays?

In front of the screen

To determine the new convergence point of the rays after passing through the rectangular block of glass, we need to consider the phenomenon of refraction.

Refraction occurs when light passes from one medium to another, such as air to glass. The amount of bending of light depends on the angle at which it approaches the new medium, as well as the refractive index of the materials involved.

In this scenario, when the light rays pass through the rectangular glass block, they will undergo refraction at the glass-air interface. Since the surface of the glass is parallel to the screen, the incident angles of the rays on the block will be equal.

When light passes through a rectangular block of glass, each incident ray will be refracted towards the normal (perpendicular line) of the glass-air interface. The extent of bending of the rays depends on the refractive index of the glass.

To find out where the new convergence point is, we need to draw the new paths of the rays after refraction. You can use the following steps to find the convergence point:

1. Draw two incident rays coming from the original convergence point towards the glass block.
2. At the point where the rays meet the glass-air interface, draw a normal line (perpendicular line) to the interface. This line should be parallel to the screen since the glass surface is parallel to the screen.
3. Measure the angle of incidence for one of the rays. This angle is the angle between the ray and the normal line at the interface.
4. Use Snell's law to calculate the angle of refraction for this ray. Snell's law states that the ratio of the sine of the angle of incidence to the sine of the angle of refraction is equal to the ratio of the refractive indices of the two media. For glass, the refractive index is typically around 1.5.
5. Draw the refracted ray inside the glass block, making sure it is bent towards the normal line.
6. Repeat steps 3-5 for the second incident ray.
7. Extend the refracted rays beyond the glass block, and they should converge at the new convergence point.

Note that the actual position of the new convergence point will depend on various factors, such as the distance between the original convergence point and the glass block, as well as the thickness and refractive index of the glass.