A toy racing car moves with constant speed around the circle shown below. When it is at point

A its coordinates are x = 0, y = 3 m and its velocity is (6 m/s)ˆi. When it is at point B its
velocity and acceleration are:

To determine the velocity and acceleration at point B, we need to analyze the motion of the toy racing car.

Velocity is a vector quantity that describes the rate at which an object changes its position. It has both magnitude and direction. In this case, the velocity at point A is given as (6 m/s)ˆi, which means it has a magnitude of 6 m/s and is directed along the positive x-axis (i direction).

Acceleration, on the other hand, is the rate at which velocity changes. It is also a vector quantity and has both magnitude and direction.

To determine the velocity and acceleration at point B, we need more information. Specifically, we need to know the time it takes for the car to move from point A to B and whether it experiences any changes in its motion during that time (such as changes in speed or direction).

If we assume that the car moves at a constant speed and follows a circular path, we can use basic kinematic equations to find the velocity and acceleration at point B.

Let's assume that the car takes time 't' to travel from point A to B on the circle.

Since the car moves at a constant speed, we can say that the magnitude of its velocity at point B is also 6 m/s.

However, the direction of the velocity at point B will depend on the position of point B with respect to point A on the circular path. If point B is located exactly opposite to point A (i.e., 180 degrees apart), then the velocity at point B will have the opposite direction of point A, i.e., (-6 m/s)ˆi. If point B is located at some other angle, we need to know that angle to determine the direction of the velocity at point B.

As for the acceleration at point B, since the car moves at a constant speed, the magnitude of its acceleration is zero. This is because acceleration is defined as the rate of change of velocity, and if the velocity is constant, there is no change and hence no acceleration.

So, in summary:

Velocity at point B: magnitude of 6 m/s, and direction depends on the position of point B with respect to point A on the circular path.
Acceleration at point B: magnitude of 0 m/s^2.

Note: If you have more information about the motion of the car (e.g., additional angles or speeds), please provide that information, and we can give a more accurate answer.

No circle shown.