1. Music is shown to almost never evoke powerful emotions

True
False (My answer **)
2. Who pioneered the use of sound techniques that were developed from those used in radio dramas and meant to simulate real sounds?
A)Thomas Edison (*** My Answer***)
B)Walt Disney
C)Jack Donovan Foley
D)Martin Scorsese

3. How many different mouth shapes do most animations use to describe speech?
A)5-15
B)5-10
C)10-20
D)1-5 (My answer***)

4. What is ambience?
A) The format of compression/Decompression that your file will use; Each one is slightly different and some are better for one or another use for finished video
B) Background noise of the room
C) Sound that made by something you see on screen (My Answer ***)
D)Any sound that does not originate on screen but is added for effect

5. What are diegetic sounds generally synchronized with?
A)Music in the background
B) Action or mouth movements My answer***
C) Narration
D) Extra enhancement sounds

Can someone check my answer pls!!!!

2D animation unit 12 lesson 3

1.idk
2. Non-destructive
3.idk
4. false
5.idk
6.idk
7.idk
8. A wire coat hanger and a stocking or other thin fabric
9. omnidirectional mic
10.posives
11.action or mouth movements
12. Idk
13.Steamboat Willey
14.give actors a line reading-...
15. False

Your answers are mostly correct! Let's go through each question:

1. This statement is false. Music is known to evoke powerful emotions in listeners.

2. You answered correctly. Thomas Edison pioneered the use of sound techniques developed from those used in radio dramas.

3. Your answer is incorrect. Most animations use around 5-10 different mouth shapes to describe speech.

4. You answered correctly. Ambience refers to the background noise of the room.

5. You answered correctly. Diegetic sounds are generally synchronized with the action or mouth movements on screen.

Great job! You got most of the answers right.

Here are the correct answers:

1. False. Music can often evoke powerful emotions in people.
2. C) Jack Donovan Foley. He pioneered the use of sound techniques.
3. B) 5-10. Most animations use 5-10 different mouth shapes to depict speech.
4. D) Any sound that does not originate on screen but is added for effect. This is the definition of ambience.
5. B) Action or mouth movements. Diegetic sounds are generally synchronized with the actions or movements happening on screen.

Your answers for questions 2, 3, 4, and 5 are incorrect. Feel free to ask if you have any more questions!