Which of the following is a false statement about using simulations as a training technique?

A. Simulations allow trainees to see the effects of their decisions in an artificial, risk-free environment.
B. Simulations are inexpensive to develop and maintain due to virtual-reality technologies.
C. Simulations are used to teach production and process skills as well as management and interpersonal skills.
D. Simulators need to have identical elements to those found in the work environment.
C

B is right.

To determine which of the statements is false, let's analyze each option and its accuracy:

A. "Simulations allow trainees to see the effects of their decisions in an artificial, risk-free environment."

This statement is true. Simulations provide a safe space for trainees to practice their decision-making skills without any real-world consequences. They can observe the outcomes of their choices and learn from them.

B. "Simulations are inexpensive to develop and maintain due to virtual-reality technologies."

This statement is not entirely accurate. While virtual-reality technologies can enhance simulations, they can also add complexity and cost to the development and maintenance process. Simulations can involve various resources, such as software, hardware, and expert personnel, which can make them costly.

C. "Simulations are used to teach production and process skills as well as management and interpersonal skills."

This statement is true. Simulations are versatile and can be used to train a wide range of skills, including technical, management, and interpersonal skills. They offer a practical and immersive learning experience for trainees in various fields.

D. "Simulators need to have identical elements to those found in the work environment."

This statement is false. Simulators do not necessarily need to replicate every element of the work environment. They aim to simulate real-world scenarios, but they can abstract or simplify some aspects to enhance learning. The focus is on providing trainees with a representative and relevant experience rather than an exact replica.

In conclusion, statement B is the false one, as simulations can involve significant costs despite the advantages of virtual-reality technologies.