Use the Quadratic Formula to solve the equation in the interval [0,2pi). Then use a graphing utility to approximate the angle x.

(1) 5/(tanx+secx)

(2) 4cos^2x-4cosx-1=0

Thank you.

1) is not an equation

2)

cosx= (4+-sqrt(16-4*(4)(-1))/8= you do it
check my thinking.

To solve each equation and approximate angles using a graphing utility, we will follow the steps below:

(1) 5/(tanx+secx) equation:

Step 1: Convert tanx and secx into their equivalent forms.
tanx = sinx/cosx
secx = 1/cosx

Step 2: Substitute the equivalent forms back into the equation.
5 / (sinx/cosx + 1/cosx)

Step 3: Combine fractions using the common denominator of cosx.
5 / ((sinx + 1) / cosx)

Step 4: Invert the denominator and multiply.
5 * (cosx / (sinx + 1))

Step 5: Simplify the expression.
5cosx / (sinx + 1)

Step 6: Set the expression equal to zero and solve for sinx.
5cosx = 0

Step 7: The expression will be zero when cosx = 0.

Step 8: In the given interval [0, 2π), cosx equals zero at π/2 and 3π/2.

So, the solutions are x = π/2 and x = 3π/2.

To approximate the angles using a graphing utility, follow these steps:
1. Enter the equation 5/(tanx+secx) into the graphing utility.
2. Set the window or viewing interval to [0, 2π).
3. Find the x-values where the graph intersects the x-axis.
4. These x-values correspond to the solutions of the equation.
5. The graphing utility can display the approximate values of x.

(2) 4cos^2x-4cosx-1=0 equation:

Step 1: Set the equation equal to zero.
4cos^2x - 4cosx - 1 = 0

Step 2: Rearrange the equation to be in standard quadratic form.
4cos^2x - 4cosx + (-1) = 0

Step 3: Use the quadratic formula to solve for cosx.
The quadratic formula is x = (-b ± √(b^2 - 4ac))/(2a).
For our equation: a = 4, b = -4, c = -1.

cosx = [(-(-4)) ± √((-4)^2 - 4(4)(-1))]/(2(4))
cosx = (4 ± √(16 + 16))/8
cosx = (4 ± √32)/8
cosx = (4 ± 4√2)/8
cosx = (1 ± √2)/2

Step 4: The values of cosx that satisfy the equation are (1 + √2)/2 and (1 - √2)/2.

To approximate the angles using a graphing utility, follow these steps:
1. Enter the equation 4cos^2x-4cosx-1=0 into the graphing utility.
2. Set the window or viewing interval to [0, 2π).
3. Find the x-values where the graph intersects the x-axis.
4. These x-values correspond to the solutions of the equation.
5. The graphing utility can display the approximate values of x.

Remember to consult the instruction manual or help section of the graphing utility you are using for specific instructions on how to input and graph equations.