Find the area of the surface generated when y=4x and x=1 is revolved about the y-axis.

No calculus need for this one. It's just a cylinder with a cone cut out.

r=1
h=4

v = πr^2h - π/3 r^2h = 2π/3 r^2h = 8π/3

Ok ok. If you want to use calculus, then with shells,

v = ∫[0,1] 2πrh dx
where r=x and h=y=4x
v = ∫[0,1] 2πx*4x dx = 8π/3

using discs (washers) you get

v = ∫[0,4] π(R^2-r^2) dy
where R=1 and r=x=y/4
∫[0,4] π(1-y^2/16) dy = 8π/3

We have to use the Surface area of revolution formula

integral(f(x) aqrt(1+f'(x)^2))

To find the area of the surface generated when y = 4x is revolved about the y-axis, we need to use the method of cylindrical shells.

The formula for calculating the area using cylindrical shells is:

A = 2π ∫(from a to b) (x * h) dx

Where:
- A is the area of the surface generated
- π is a constant, approximately 3.14159
- x is the variable of integration
- h is the height of each cylindrical shell
- a and b are the x-values that define the region of integration

Let's find the values of a and b by solving the equation y = 4x for x when y = 0:
0 = 4x
x = 0

So, a = 0.

To find the value of b, we need to solve the equation y = 4x for x when y = 4:
4 = 4x
x = 1

So, b = 1.

Now we can substitute the values into the formula:

A = 2π ∫(from 0 to 1) (x * h) dx

We still need to determine the height of each cylindrical shell, which is given by the equation h = 4x.

Substituting h = 4x into the formula, we get:

A = 2π ∫(from 0 to 1) (x * 4x) dx

Simplifying the equation:

A = 8π ∫(from 0 to 1) (x^2) dx

Now we can integrate:

A = 8π * [(x^3)/3] |(from 0 to 1)

Plugging in the upper and lower limits:

A = 8π * [(1^3)/3] - 8π * [(0^3)/3]

Simplifying further:

A = 8π * (1/3) - 8π * (0/3)

A = 8π/3

Therefore, the area of the surface generated when y = 4x is revolved about the y-axis is 8π/3 square units.