Generate an image illustrating the concept of using simulations in an educational context. Show diverse group of students, a mix of Caucasian, Hispanic, and Black individuals, both males and females, interacting with computer-based simulations. These simulations can range from three-dimensional models of objects to video game-like environments aimed at teaching. Ensure the imagery communicates the idea of these technological tools allowing learners to virtually touch real-world items, have realistic experiences not easily achieved in real life, and engage in gamified learning.

how can simulations be used in education?

1. They are allowed people to touch a real item throug the computer.

They provide a realistic experience that students many not get in real life.••

They substitute games for learning.

They make games real.

Correct me

1) b

2) a
3) a

1. B

2. A
3. A

100

B

A
A

not abc LOL

BAA is right. Listen to the sheep this time.

NA is right 100% :D

beep beep im a sheep, I said beep beep im a sheep

...I'm just gonna leave now.... * Walks away because of sheeps beeping and goat sims entering. *

*goat simulator has entered the chat*

B

A
A
i promise its 100%

B

A
A
is your answer!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!