Question: A car goes down a ramp, and once it hits the floor it must travel 6 metres and then stop. Create the procedure in order to find the angle that the board must be to make this scenerio possible. You cannot test on both the floor and the board at the same time.

Given/Known Data: The car weighs 1.32 kg; the board is 0.93 m long; the car must travel 6 m on the floor.

These are the equations I used.

d=(Vf)(t)-(0.5)(a)(t^2)
d=(Vi)(t)+(0.5)(a)(t^2)
Fnet = (m)(a)
Ff=(μk)(m)(g)
a=(Vf-Vi)/t
Vf^2=Vi^2 + 2(a)(d)

This is the procedure I tried, but it didn't give me the correct results so now I have no idea where I went wrong. I would really appreciate any help I can get.

Procedure
1. Draw a free body diagram.

2. Weigh car using scale. Record results.

3. Measure the board to its halfway point using the metre stick. Record results.

4. Find μk of the board.
Use a random acute angle, 40 degrees, to solve for μk.

5.Set the board to the angle of 40 degrees using the protractor.

6. Time the car’s descent from the halfway point to the end of the board. Record results.

7. Find the acceleration using the variables given and found. Record results.

8. Use the acceleration to solve for the net force of the car. Record results.

9. Use the net force of the car to solve for the μk of the board. Record results.
Find μk of the floor.

10. Use the spring scale to measure out the applied force for a certain time and distance. Record results.

11. Find the acceleration using the variables given and found. Record results.

12. Use the acceleration to determine the net force of the car. Record results.

13. Use the net force to solve for the force of friction. Record results.

14. Use the force of friction to solve for the μk of the floor. Record results.

15. Find the distance travelled by the car on the floor at 40 degrees.

16. Use results from steps four and five in order to find the final velocity of the car on the board. Record results.

17. Use the initial velocity of the floor--the final velocity of the board--and the results in step five to determine the distance the car travels on the floor. Record results.

18. Use the calculated distance to solve for the angle at which the car will travel six metres.

19. Use a ratio in order to solve. Record results.

To find the angle at which the board must be set in order for the car to travel 6 meters on the floor, you can follow these steps:

1. Start by drawing a free body diagram of the car on the ramp. Identify all the forces acting on the car, including the force of gravity, normal force, friction force, and any applied force.

2. Weigh the car using a scale and record the mass. Let's assume the mass of the car is 1.32 kg.

3. Measure the length of the board to its halfway point using a meter stick and record the value. Let's call this value L. Given that the board is 0.93 m long, L would be 0.47 m.

4. We want to find the coefficient of kinetic friction (μk) for the board. Since we cannot test on both the floor and the board at the same time, assume a random acute angle, let's say 40 degrees, and set the board to that angle using a protractor.

5. Time the car's descent from the halfway point to the end of the board. Record the time taken for the car to travel this distance. Let's call this value t.

6. Now we can find the acceleration of the car on the ramp using the equation a = (Vf - Vi) / t, where Vf is the final velocity of the car and Vi is the initial velocity (assumed to be zero in this case).

7. Use the acceleration found in step 6 to solve for the net force (Fnet) acting on the car using the equation Fnet = m * a, where m is the mass of the car.

8. Use the net force found in step 7 to find the force of friction (Ff) using the equation Ff = μk * m * g, where g is the acceleration due to gravity (approximately 9.8 m/s^2).

9. Determine the coefficient of kinetic friction (μk) for the board by solving the equation Ff = μk * m * g for μk.

10. Now you need to find the coefficient of kinetic friction (μk) for the floor. Use a spring scale to measure the applied force for a certain time and distance on the floor. Record the measured force. Let's call this value Fapp.

11. Measure the distance traveled by the car on the floor at the 40-degree angle. Record this distance. Let's call this value d.

12. Calculate the acceleration of the car on the floor using the equation a = (Vf^2 - Vi^2) / (2 * d), where Vi is the initial velocity of the car on the floor (assumed to be zero) and Vf is the final velocity of the car on the floor.

13. Use the acceleration found in step 12 to determine the net force acting on the car on the floor using the equation Fnet = m * a.

14. Now you can find the force of friction (Ff) acting on the car on the floor using the equation Ff = μk * m * g.

15. Determine the coefficient of kinetic friction (μk) for the floor by solving the equation Ff = μk * m * g for μk.

16. Use the results from steps 4 and 5 to find the final velocity of the car on the board using the equation Vf^2 = Vi^2 + 2 * a * d, where Vi is the initial velocity of the car on the board (assumed to be zero).

17. Use the initial velocity of the floor (the final velocity of the board) and the results from step 5 to determine the distance the car travels on the floor using the equation d = (Vf + Vi) * t / 2.

18. Use the calculated distance from step 17 to solve for the angle at which the car will travel 6 meters on the floor. Set up a ratio of distances: (distance on floor at 40 degrees) / 6 = (board length - distance on floor at 40 degrees) / (board length - 6).

19. Solve the ratio equation from step 18 to find the angle at which the board must be set for the car to travel 6 meters on the floor.

To find the angle that the board must be to make the scenario possible, we can follow these steps:

1. Draw a free body diagram to understand the forces acting on the car. The forces involved are the weight of the car (mg), the normal force (N), the force of friction (Ff), and the applied force (Fapplied) if any.

2. Weigh the car using a scale and record the weight (mg) of the car. In this case, the weight of the car is given as 1.32 kg.

3. Measure the length of the board to its halfway point using a meter stick and record the result. In this case, the length of the board is given as 0.93 m.

4. To find the coefficient of kinetic friction (μk) of the board, you mentioned using a random acute angle of 40 degrees. However, the angle of the board does not directly influence the coefficient of friction. The coefficient of friction depends on the materials in contact.

5. Instead, we need to find the angle at which the car will travel six meters on the floor. We can do this by setting up a ratio using the distance traveled on the board and the distance traveled on the floor.

6. Time the car's descent from the halfway point of the board to the end of the board, and record the time taken.

7. Using the equation d = (Vf)(t) - (0.5)(a)(t^2), where d is the distance traveled on the board, Vf is the final velocity on the board, a is the acceleration, and t is the time taken, we can solve for the acceleration.

8. Use the formula a = (Vf - Vi) / t, where Vi is the initial velocity on the board (which is zero in this case as the car starts from rest), to find the acceleration.

9. Once you have the acceleration, you can use the equation Vf^2 = Vi^2 + 2(a)(d) to solve for the final velocity on the board.

10. Now, using the final velocity on the board, we can find the distance traveled on the floor by using the equation d = (Vi)(t) + 0.5(a)(t^2), where Vi is the initial velocity on the floor (which is zero), a is the acceleration on the floor (which is the net force divided by the mass of the car), and t is the time taken.

11. The distance traveled on the floor should be 6 meters, as given in the question. So, set the calculated distance equal to 6 meters and solve for the angle at which the car needs to travel.

Note: The calculations involved depend on various factors such as the net force, acceleration, and velocities. It's important to make sure the calculations are done correctly to obtain accurate results.