Hello :)

I am teaching English as a foreign language on Friday ( 1st grade of high school, 6th year of learning English)
My topic is 23rd century. Ls are listening to 3 different tasks.At the end will be a little discussion on whether it is better to live more or less than 100 years, I will have some extra time (10 minutes) Do
you have some kind of a game I can do with them (there are only 5 of them in the class!!!!!!!!!!) The game can be about the future but it doesn't have to be!

How about the game, hangman?

http://en.wikipedia.org/wiki/Hangman_(game)

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fill in the blanks!

Hello! It's great that you're teaching English as a foreign language to high school students. Since you have a small class size and have some extra time, here's a simple game idea that you can use:

Game: "Guess the Invention"

Objective:
To encourage students to think creatively about inventions and imagine future possibilities.

Instructions:
1. Divide the class into two teams. If there are only five students, you can have two teams of two students each and one student as the referee.

2. Ask each team to come up with three imaginary inventions that they think could exist in the 23rd century. These inventions can be related to any aspect of life, such as transportation, communication, education, or entertainment.

3. Each team should write down their three inventions on a piece of paper, making sure to keep them hidden from the other team.

4. Once both teams have written down their inventions, collect the papers and shuffle them.

5. Now, the referee (or you) reads out one invention from a randomly chosen paper without revealing the team that wrote it.

6. Both teams should discuss and guess which team's invention it is. They can ask questions to the referee about the invention to gather more information.

7. Each team secretly selects which team they think wrote the invention.

8. After both teams have made their choice, reveal the correct answer. The team that guessed correctly earns one point.

9. Repeat steps 5 to 8 for the remaining inventions, keeping track of the points for each team.

10. Finally, have a short discussion with the class about the inventions they came up with. Ask open-ended questions like, "Which invention did you find the most interesting?" or "What impact do you think these inventions could have on society?"

This game will encourage creative thinking, teamwork, and discussion while keeping the topic aligned with the future theme. Have fun teaching!