according to recent curriculim guidelines, what percent of the class time should students spend in hands-on learning experiences?

What curriculum are you talking about?

Whatever answer they want you to provide can be found in your curriculum guidelines.

it depends on the subject. Music, art, chemistry, literature, basketball, and sex education all have different "hands-on" needs. Generally, we do not do much hands on in the latter subject.

In introductory chemistry, I tried 20 percent (not counting homework). In physics, it was more cognitive, I averaged about 10 percent hand ons.

Now the definition of hands on: is reading a hands on experience (consider literature, or poetry intrepretation). Is discussing hands-on?

Lots of experts will tell you guidlines on this, and rules of thumb, but in the end, it is mostly malarkey because of different definitions of hands on, are combined with differing teaching styles. Cognitive Contact time is a better measure of "hands-on" in my experience, that is, time the students brain is engaged in thinking and analyzing.
I found the best way to make contact time is to require students to take notes (NSL or Cornell Method), and GRADE the notes, providing feedback to the students, and counting the notebooks as a major grade. Effective notetaking engages the brain, and that is "hands-on" in any class.

To find information on the recent curriculum guidelines regarding the percentage of class time students should spend in hands-on learning experiences, you can follow these steps:

1. Start by searching for the official website of the education department or ministry in your respective country. For example, if you are in the United States, you can search for the website of the U.S. Department of Education.

2. Once on the website, look for the section related to curriculum guidelines, standards, or instructional practices. This section may be labeled differently depending on your country's education system.

3. Within the curriculum guidelines section, search for documents or policies that outline the recommended or preferred amount of time for hands-on learning experiences. Look for terms like "active learning," "experiential learning," or "practical applications" as they are often associated with hands-on learning.

4. It is important to note that curriculum guidelines can vary among different education departments or ministries, as well as across different grade levels or subjects. Therefore, ensure that you are checking the guidelines specific to your region and the grade level you are interested in.

5. Once you have located the relevant document, explore its contents to find the information you are looking for, which is the recommended percentage of class time for hands-on learning experiences.

Remember, curriculum guidelines are regularly updated, so ensure you are looking at the most recent versions available.